Important update:bugs spotted so far, courtesy of Drake have been sometimes when you’re randomly fighting, you’re thrown back to the furryfighters home page, and if you then use the heal button it wont count in the fight. Let me know if you see these bugs too :) – Both Drake and i have seen them so would be good to know if you have too!

RIGHT! I’m officially announcing testing season on FurryFighters as open! most of the main core bits of the system are now finished. So i’ve put up 9 levels worth of game play – items, enemies, story, bosses. Your furry fighter profiles have been reset again, so you can all play from the beginning so you can see how the game progresses, and make sure you go through each bit so we know how you find each bit :)

What i need you all to do – is play through the game right through until you have beaten the necromancer boss. I’ve just done it and its taken me an hour, but with a bit of luck you could do it in less :) – It took me just over 300 turns too, so i’ve set it so that when you start playing furry fighters you’ll all get given 500 turns to play the game with. When you’ve got through the game (killed the necromancer) pleaaaaase let me know what you thaught to it. This is the first release obviously, so i need to know if you think the enemies are too hard or too easy on specific levels, if you think it goes on for too long or too short between levels, if you think it gives too few or too many credits – if you think the bosses are too difficult (though remember, a lot on the bosses is based on luck!), how many turns you have left and how you think the game plays in general!

IMPORTANT NOTICE: artwork currently used as enemies is not my own and is used purely as an example image for the enemies represented. WE ARE LOOKING FOR ARTISTS WHO WILL DRAW THESE so let us know if you have a friend who is willing to help out draw them!!

Let me know how you get on either by posting in the forum or commenting on this post :) – Hope you all have fun!!

Rockycoon